12 September 2012

Review: Yoshi's Island DS (Nintendo DS)

I remember when this came out! I got to review it for a community called Spinn, driven by SVT (Swedish Television) and I played through it, was mildly disappointed and wrote a few lines about how mediocre it was. But this was six years ago. I decided it was time for a re-evaluation because I really wanted to play Yoshi's Island again and the first one is outside this blogs scope since it was released on the Super Nintendo. Hence, the DS version found its way out of the shelf.

Where should they go from Super Mario World: Yoshi's Island? It was so good it is hard to imagine what could have improved the concept without changing it too much. Of course they figured out a way by implementing more babies. Yes, the "more of everything" approach. More babies, more puzzles, higher difficulty and so on. Every baby has different strenghts and weaknesses and the levels absolutely utilizes this, it really feels like every baby is needed in its own irreplacable way.

"if you play it to find all the secrets in every world and go for 100% clear it will last very long"

It is on the other hand fewer levels in this game compared to its big brother, there is five worlds to explore in total, and while this may sound like a pretty short adventure I assure you it is not. Well, OK, if you play the game just to clear it then it can be quite short - but if you play it to find all the secrets in every world and go for 100% clear it will last very long.

Boy do they hide their secrets well! It is like they have stored every good idea for a hiding place they ever had and used it in this game. In the beginning it is really fun to collect everything and maybe give every other level one extra go to get everything but as the game progresses this becomes increasingly difficult to the point that I almost do not know how to find everything. There is just so many paths to take, doors that leads to doors one can not back into again and the search for 100% seems more and more like a distant dream and ultimately a chore I am not willing to pursue. In many of the last levels I put in hours of work without reaching 100% which makes me not want to try it again.

"no matter what kind of gamer you are you will definately have fun"

This is were the game really gives the player a choice. It is possible to just finish the game without a care in the world for the hidden goodies, there is no "bad ending" or anything that will punish those gamers, but if one really want to get everything possible out of the game it has hours upon hours of treasure hunting in its 40+ levels.

So, in conclusion, no matter what kind of gamer you are you will definately have fun with Yoshi's Island DS. It is a good addition to every DS collection.