22 January 2013

Review: Counter-Strike (Xbox)

Counter-Strike for the Xbox had some really nice things going for it. Not only was it, by the time, the most pleasant looking version out there of the popular Half-Life mod, it even sported a few exclusive maps and gave console gamers a great arena to compete on, Xbox Live. How does it compare to todays Counter-Strike games?

Understandably, not too well. The graphics is grainy and way too dark, the controls are a bit stiff and the animations of the players leave a lot to be desired. Other than that it still is a pretty good game. I mean, it is after all Counter-Strike, and not a slimmed down version mind you. It has a lot of maps which all are a bit tweaked and polished, the controls work great for the platform (in other words; with a Xbox controller) and there is almost no loading times what so ever. It loads and runs extremely fast and there is no lag or freak outs in any way. With plenty of options in the menus (such as various difficulty settings, both custom rules and soundtrack) the matches can be set up to give almost everyone a suitable experience.

"If you're down with a controller instead of keyboard and mouse for this type of game I would say it's a must have."

So for a Xbox game it is packed with intense action and awesome gameplay. If you're down with a controller instead of keyboard and mouse for this type of game I would say it's a must have. Since the Live service for original Xbox games was discontinued on March 11 2010 there is no online matches to be found for this installment of the Counter-Strike series but that is okay. There are bots with a wide range of difficulty levels on the disc and that is enough to have some fun.