How fitting that my first PC review on this blog is about Nightmare House 2. It is a completely free mod based on Half-Life 2 and thus really feels like a "for us by us" kind of thing.A lot of you might probably have heard about this game before since it is a pretty popular mod available from multiple sources. But for the sake of clarity I will explain it in short terms anyway. Nightmare House 2 is a direct sequal to the first game, building upon the premise of a place you need to escape from in order to survive. This time around you get to explore a hospital called "Never Lose Hope", which happens to be riddled with zombies and ghosts. Sounds good, does it not?
During your journey you will encounter not only monsters but also a small SWAT team, creepy mannequins, a dead angry girl and other things that just makes you go "aha, Fear!". This is not a bad thing. You do have to rely on axes and guns to survive though, which makes it feel a bit too action oriented for my taste when it comes to this genre. There are a lot of things taken directly from Half-Life 2, so I ended up looking for stuff I recognized more than immersing myself in the game I had before me. The slight delay in a few sound effects also made the jumpscares a bit weak since it felt more comical than scary. There is however a pretty interesting story behind it all, but it unveils at the very end and therefore feels a bit... Rushed? Forced? Something like that. I do however appreciate the effort.
"The slight delay in a few sound effects also made the jumpscares a bit weak since it felt more comical than scary."
It is a pretty short experience, a couple of hours is all it takes to reach the end, but the fact that it is completely free and made as a mod still makes it feel very ambitious. I recommend this one if you are a fan of horror, but do not expect to get scared.
First off, I want to point out that this never found its way into my collection as a young gamer so there will be no nostalgic values hidden in the background. This is quite frankly something I regret, I would like to say I played it way back because that would have been a good thing. The sense of speed in this game is extremely good, so good in fact that it can compete with the rest of the bunch of kart racers from that time. I thought I was in for a fan service game with nothing more than a tired clone of a core - but then again it is Naughty Dog we are dealing with here.
When I play this game I feel overwhelmed, helpless, clueless, bored and lost. I can not for the life of me understand the ratings it got at the time (mostly eights and nines out of ten). The world is ugly, uninteresting and very lifeless. The vehicles have no feeling in them what so ever, all the missions are "go there, capture that person" which keeps my motivation at an all time low. On the cover I can read "go anywhere, blow up anything", but as soon as I got myself seated in a tank I discovered that I could not even run down a tree. Or a bush. Or a two feet fence. There just is no speed, no fluid gameplay and no clear oversight. I worked my ass off the first couple of sessions to become friends with the Chinese faction, and then I had to do work for someone else and then everyone hated me again. The very few vehicles I meet out on the road mostly want to kill me, and seems to be endlessly spawned once you had enough and try to take them down.
When I first heard of Far Cry: Instincts, I thought it was Far Cry "but for Xbox". Oh boy was I wrong! It has a storyline of its own, new abillities, a lot of extra material and a complete and versatile level editor. A lot of bang for the buck, so to speak.
Get Eternal Darkness they said. A teriffic horror game for the Gamecube they promised. Well, I can not resist a good horror game since it is one of my all time favourite genres - and so I purchased Eternal Darkness a few years ago. But I did not really got around to playing it until just recently.
Big Red One is a spin off on Call of Duty 2, exclusive for the home consoles. Instead of the regular mish mash of storyline telling it focuses on one single company, namely Big Red One. Is it Call of Duty? Yes it is. Is the gameplay intact? Yes it is. Is it one of those generic World War II-shooters? Yes it is.
Counter-Strike for the Xbox had some really nice things going for it. Not only was it, by the time, the most pleasant looking version out there of the popular Half-Life mod, it even sported a few exclusive maps and gave console gamers a great arena to compete on, Xbox Live. How does it compare to todays Counter-Strike games?